I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.

The most important thing you should note is that there are no official beta keys. Blizzard opens the gates to their betas by granting access to your account — not sending you a beta key. If you’re in the beta, you’ll be able to download and play the WoW Classic client from your Battle.net launcher. If not, you aren’t in the beta. It’s easy to be tricked into thinking you’ll get a beta key from an email that looks like it’s from an official Blizzard address, but don’t believe their lies — they’re all fake.


To actually get access to the beta, which has already started and continue to add more players, you need to sign up via your Blizzard account management page. Under Games & Subscriptions, scroll down to Beta Access and visit the Beta Profile Settings page. Once there, you’ll see a grid of available betas you can opt into. Once you’ve checked WoW Classic, hit Update Preferences and you’re set.
Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form. 

Why was this downvoted? The swing analogy is horrible. There’s nothing physical that’s going to change when u play the game the exact same way as 04 05 06. The difference is u know what’s going on as opposed to not knowing where anything is. A good analogy would be playing Pokémon red again after beating the elite 4. The game itself won’t be any worse, it just will be easier and maybe less enjoyable if all you enjoyed is the aspect of not knowing where to go. But this is why pvp servers are magical, because each time you level a character, your leveling experience is different based on the encounters that happen while questing. In 05 U may have breezed through stv, but in classic u may spend an hour on a single quest solely because of the competition between factions on that particular quest.
Some players have been surprised by these apparent flaws—even players who have been eagerly awaiting WoW Classic's release based on fond memories of vanilla WoW. In truth, it has been so long since WoW first released, players' memories may not always be accurate. Some details might be fresh, but others might be lost in time, and it's those lost details that could surprise players revisiting the original experience in WoW Classic.
This Shadow Talent Build is the fastest for Leveling Up a Priest Class from 1-60 in WoW Classic patch 1.12. Spamming Shadow Damage DOTs while kite mobs will be the name of the game with this build, having the ability to sustain your health is just a bonus. You will just need to make sure you are stacking enough spirit so you don’t run out of mana often as that will slow down the levelling process drastically.
Why was this downvoted? The swing analogy is horrible. There’s nothing physical that’s going to change when u play the game the exact same way as 04 05 06. The difference is u know what’s going on as opposed to not knowing where anything is. A good analogy would be playing Pokémon red again after beating the elite 4. The game itself won’t be any worse, it just will be easier and maybe less enjoyable if all you enjoyed is the aspect of not knowing where to go. But this is why pvp servers are magical, because each time you level a character, your leveling experience is different based on the encounters that happen while questing. In 05 U may have breezed through stv, but in classic u may spend an hour on a single quest solely because of the competition between factions on that particular quest.
This Shadow Talent Build is the fastest for Leveling Up a Priest Class from 1-60 in WoW Classic patch 1.12. Spamming Shadow Damage DOTs while kite mobs will be the name of the game with this build, having the ability to sustain your health is just a bonus. You will just need to make sure you are stacking enough spirit so you don’t run out of mana often as that will slow down the levelling process drastically. 

Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
It was the experience of the game that brought pleasure and joy, and that's what a lot of us want again. Not the numbers. When I play Classic I want to go through the deadmines with people I like and overcome a challenge together and see myself become stronger as a result. I don't want to play Classic so I can say "booyah! That number is exactly the same as it was 13 years ago!" 

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Some quests in my guide are marked as "SKIP" and colored in red.  These quests are simply either too hard to solo or not worth the XP/time and are skipped.  My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it.  If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
When it comes to levelling the Priest Class from 1-60 fast, XP grinding locations is only half the battle. You will need to make sure your weapon does enough DPS so that you can clear these mobs fast enough, it should also be noted that monster should be around your level to make sure to gain the 100% XP Reward. The Level your character should be before you start that specific location will be indicated to left in a Blue Color for Alliance [Lvl 35-39] and the Orange Color for Horde [Lvl 35-39]. The Mobs you are looking for in that specific area names are Bolded [Mob Name].

The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.
Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.
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