2. the only gear that was easily attainable sort of was the old level 60 pvp sets. if the classic servers stay locked in progression of any expansions then grinding the PvP gear for both pvp and raiding would be the top choice in casual play. "IF" they implement the LFG and LFR tools for the 16-40 man raids, heh it would be very interesting, otherwise get use to Trade chat being filled with PuG raid groups looking for people, because that was the norm back in the day.
So committed, in fact, that modern WoW players are trying the beta and reporting what seem like bugs today but what were actually intended functionality 13 years ago. This became such a common occurrence that Blizzard publicly posted a list of known non-issues called the "WoW Classic 'Not a Bug' List." For example, hitboxes for the Tauren player race are much larger than those of other races. In a modern game, this would be seen as a serious balance issue (see: Apex Legends). But it's what vanilla WoW was like, so it has been faithfully reproduced.
I made some route changes to the Horde levels 43-44 sections. I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff. Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter. I think these were great changes.
All of this is keeping with the spirit of vanilla, which I think is more important than that a specific number be 11 instead of 12. And it would help to "resize the swing" by making the game harder to the more experienced community, and forcing people to re-discover the game rather than simply looking up whatever they want to know on a spreadsheet somewhere.
Why was this downvoted? The swing analogy is horrible. There’s nothing physical that’s going to change when u play the game the exact same way as 04 05 06. The difference is u know what’s going on as opposed to not knowing where anything is. A good analogy would be playing Pokémon red again after beating the elite 4. The game itself won’t be any worse, it just will be easier and maybe less enjoyable if all you enjoyed is the aspect of not knowing where to go. But this is why pvp servers are magical, because each time you level a character, your leveling experience is different based on the encounters that happen while questing. In 05 U may have breezed through stv, but in classic u may spend an hour on a single quest solely because of the competition between factions on that particular quest.
The most important thing you should note is that there are no official beta keys. Blizzard opens the gates to their betas by granting access to your account — not sending you a beta key. If you’re in the beta, you’ll be able to download and play the WoW Classic client from your Battle.net launcher. If not, you aren’t in the beta. It’s easy to be tricked into thinking you’ll get a beta key from an email that looks like it’s from an official Blizzard address, but don’t believe their lies — they’re all fake.
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day. I appreciate all of you who support me on there, it means a lot to me right now. Doing this full time is taxing on my financial situation. My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully. There is also cool rewards you get in return for donating. Thanks!
Some quests in my guide are marked as "SKIP" and colored in red. These quests are simply either too hard to solo or not worth the XP/time and are skipped. My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it. If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
The Horde 12-20 (Barrens + Stonetalon Mountains) guide has been rewritten and revamped. In addition, there has been numerous tweaks to the speedrun route to make things faster and easier to follow. Also, in case you haven't noticed I am now adding about 40% more info per step and redoing all the images. Unlike with my previous vanilla guides, I am now giving a brief explanation of where to go and what to do with each step along with any other helpful tips.
Through out the game, the quest log will be capped to 20 many times. The guide makes use of maximizing the total amount of quests you can accept at once. Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest. If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
The Horde levels 50-60 guide has been rewritten and revamped. My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch. As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet). There is also a lot of route changes. I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone. There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands. This will make the final level 59 grind much shorter.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul). The guides have been tweaked many times over the years to make things "faster". The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms. I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.